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Sports Software Market Size, Share Global Analysis Report, 2022 – 2028

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Sports Software Market Size, Share, Growth Analysis Report By Offering (Solution and Services) By Sports Type (Individual Sports and Team Sports), By Deployment Model (Cloud and On-Premises), By Operating System (Mac, Windows, Linux, iOS, and Android), By Pricing Model (Free and Subscription), By Application (Team Management, Event Management & Scheduling, Training Management, Marketing Management, Player Fitness, Scouting Insights, Performance Insights, Payment Solutions, and Recruiting), By End User (Clubs, Leagues, Sports Association, and Coaches), and By Region - Global and Regional Industry Insights, Overview, Comprehensive Analysis, Trends, Statistical Research, Market Intelligence, Historical Data and Forecast 2022 – 2028

Industry Insights

[227+ Pages Report]  According to the report published by Facts & Factors, the global sports software market size was worth USD 5,829.50 million in 2021 and is estimated to grow to USD 12,930.88 million by 2028, with a compound annual growth rate (CAGR) of approximately 14.20% over the forecast period. The report analyzes the sports software market's drivers, restraints/challenges, and their effect on the demands during the projection period. In addition, the report explores emerging opportunities in the sports software market.

Global Sports Software Market Size

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logoMarket Overview

Sports software is a specific class of software tools that provide information on a sporting event, whether a professional or recreational one, including visualization, live analysis, prediction, pre-event planning, and post-event analysis. The constant & unabridged integration of sports data from many sources & applications is made possible by sports software packages. These solutions help properly integrate or separate audio and video streams in real-time while giving fans at various sporting events new opportunities. Additionally, the product aids sports teams in gaining a competitive edge and making important managerial, strategic, and marketing choices. The two key factors driving the global sports software market for sports software are the expansion of athletic events and the desire for advanced data integration solutions. Sports leagues, associations, and clubs are implementing tactics made available by improved analytics and effective use of technological tools to handle everyday activities and operations. The sports software business is growing swiftly as the sector becomes increasingly commercialized and cutthroat.

logoCOVID-19 Impact:

The global COVID-19 outbreak has severely impacted industries all across the world. Due to the worldwide lockdown imposed by all governments, the influence of the pandemic on the adoption of sports software was probably favorable. Following the COVID-19 situation, businesses began concentrating more on cutting-edge technology to run leagues and events, utilizing AI-powered solutions, cloud-based technologies, and apps built on sports software to carry out various tasks.

logoKey Insights

  • As per the analysis shared by our research analyst, the global sports software market value is expected to grow at a CAGR of 14.20% over the forecast period.
  • In terms of revenue, the global sports software market size was valued at around USD 5,829.50 million in 2021 and is projected to reach USD 12930.88 million by 2028.
  • The two key factors driving the global market for sports software are the expansion of athletic events and the desire for advanced data integration solutions.
  • By application, the event management & scheduling category dominated the market in 2021.
  • By end user, the league's category dominated the market in 2021.
  • North America dominated the global sports software market in 2021.

logo Growth Drivers

  • An increase in the number of national & international sports events drives the market growth

The exponential growth of sporting events worldwide is anticipated to drive the global sports software market's expansion in the upcoming years. Additionally, the product is used by sports clubs, stadiums, leagues, and associations, which will propel market expansion throughout the projection period. The demand for sports software will also increase due to its capacity to incorporate various tools, including game schedules, digital payment processing, competition management, fundraising, mass email, team reminders, and tournament management, which will broaden the market's reach over the forecast period. Sports leagues, clubs, and associations are embracing strategies made possible by increased analytics and efficient management of everyday tasks and operations using software tools as the sports business becomes more commercialized and competitive. The market for sports software is expanding quickly.

logo Restraints

  • The high cost of game software may hinder the market growth

The growth of the global sports software market is being hampered by the high cost of game software owing to the IT budgets being very constrained, which impacts the prices of game management software. As a result, game management software vendors are re-evaluating their pricing and delivery models to suit their customers' needs and budgets.

logoSegmentation Analysis

The global sports software market has been segmented into the offering, sports type, deployment type, operating system, pricing model, application, end-user, and region.

Based on offering, the sports software market is segregated into solutions and services. In 2021, the services segment dominated the global market. This is due to the benefits of services such as training schedule management, fitness trackers, and improved fan involvement. As these characteristics, many firms in the sports industry are using sports management software services.

Based on the sports type, the sports software market is segregated into individual and team sports. In 2021, the team sports category dominated the global market. A team sport is any sport in which individuals are grouped into rival teams that compete for victory. This can be accomplished in various ways, including outscoring the opposition squad.

Based on deployment type, the sports software market is segregated into cloud and on-premises. In 2021, the cloud segment dominated the global market. The segment's growth over the forecast period is due to a rise in the use of cloud technology in televisions, smartphones, and computers.

Based on the operating system, the sports software market is segregated into Mac, Windows, Linux, iOS, and Android. In 2021, the Android segment dominated the global sports software market due to increased usage of Android phones.

The pricing model separates the sports software market into free and subscription. In 2021, the subscription segment dominated the global market due to additional benefits provided with the subscription.

Based on application, the sports software market is divided into team management, event management & scheduling, training management, marketing management, player fitness, scouting insights, performance insights, payment solutions, and recruiting. In 2021, the event management and scheduling segment dominated the global sports software market due to the ease with which this software manages tournaments and leagues. However, in the sports software market, the client management category is predicted to develop the most.

Based on end users, the sports software market is segmented into clubs, leagues, sports associations, and coaches. In 2021, the league's segment dominated the global market. The segmental increase is attributable to the widespread usage of sports software for tracking player performance and arranging team matches.

logoRecent Developments:

  • August 2020: To build a new mobile payments app that gives back while you spend, Stack Sports and TapNPay+ announced their alliance. Following Covid-19, this cooperation has been made public to make payments easier.

logoReport Scope

Report Attribute

Details

Market Size in 2021

USD 5,829.50 Million

Projected Market Size in 2028

USD 12,930.88 Million

CAGR Growth Rate

14.20% CAGR

Base Year

2021

Forecast Years

2022-2028

Key Market Players

IBM, Vista Equity Partners Management LLC, Microsoft, SquadFusion, LeagueApps, Daktronics, Jonas Club Software, SAP SE, Jersey Watch, Sportlyzer LLC, Active Network LLC., Sports Manager, F3M, TeamSideline, SportEasy SAS., and Others

Key Segment

By Offering, Sports Type, Deployment Model, Operating System, Pricing Model, Application, End User, and Region

Major Regions Covered

North America, Europe, Asia Pacific, Latin America, and the Middle East &, Africa

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logo Regional Landscape

  • North America dominated the sports software market in 2021

In 2021, North America dominated the global sports software market due to the rising internet usage and a shift away from regional, remote infrastructure and toward cloud-based services. Technological developments in sports leagues, facilities, and clubs will likely drive the North American sports software market to new heights. The region's market is rising due to the increased usage of sports software in ticket sales and athlete endorsement activities. Aside from that, the region's market demand would be driven by the widespread need to increase the performance of sports clubs, sports groups, and sports leagues.

logo Competitive Landscape

  • IBM 
  • Vista Equity Partners Management LLC 
  • Microsoft 
  • SquadFusion 
  • LeagueApps 
  • Daktronics 
  • Jonas Club Software 
  • SAP SE 
  • Jersey Watch 
  • Sportlyzer LLC 
  • Active Network LLC. 
  • Sports Manager 
  • F3M 
  • TeamSideline 
  • SportEasy SAS.

Global Sports Software Market is segmented as follows:

logoBy Offering

  • Solution
  • Services

logoBy Sports Type

  • Individual Sports
  • Team Sports

logoBy Deployment Model

  • Cloud
  • On-Premises

logoBy Operating System

  • Mac
  • Windows
  • Linux
  • iOS
  • Android

logoBy Pricing Model

  • Free
  • Subscription

logoBy Application

  • Team Management
  • Event Management and Scheduling
  • Training Management
  • Marketing Management
  • Player Fitness
  • Scouting Insights, Performance Insights
  • Payment Solutions
  • Recruiting

logoBy End User

  • Clubs
  • Leagues
  • Sports Association
  • Coaches

logoBy Regional Segment Analysis

  • North America
    • The U.S.
    • Canada
    • Mexico
  • Europe
    • France
    • The UK
    • Spain
    • Germany
    • Italy
    • Nordic Countries
      • Denmark
      • Sweden
      • Norway
    • Benelux Union
      • Belgium
      • The Netherlands
      • Luxembourg
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • Australia
    • South Korea
    • Southeast Asia
      • Indonesia
      • Thailand
      • Malaysia
      • Singapore
      • Rest of Southeast Asia
    • Rest of Asia Pacific
  • The Middle East & Africa
    • Saudi Arabia
    • UAE
    • Egypt
    • South Africa
    • Rest of the Middle East & Africa
  • Latin America
    • Brazil
    • Argentina
    • Rest of Latin America

Industry Major Market Players

  • IBM 
  • Vista Equity Partners Management LLC 
  • Microsoft 
  • SquadFusion 
  • LeagueApps 
  • Daktronics 
  • Jonas Club Software 
  • SAP SE 
  • Jersey Watch 
  • Sportlyzer LLC 
  • Active Network LLC. 
  • Sports Manager 
  • F3M 
  • TeamSideline 
  • SportEasy SAS.

Frequently Asked Questions

The exponential growth of sporting events worldwide is anticipated to drive the market's expansion in the upcoming years. Additionally, the product is used by sports clubs, stadiums, leagues, and associations, which will propel market expansion throughout the projection period. The demand for sports software will also increase due to its capacity to incorporate various tools, including game schedules, digital payment processing, competition management, fundraising, mass email, team reminders, and tournament management, which will broaden the market's reach over the forecast period.
According to the Facts and Factors report, the global sports software market was worth USD 5,829.50 million in 2021 and is estimated to grow to USD 12930.88 million by 2028, with a compound annual growth rate (CAGR) of approximately 14.20% over the forecast period.
In 2021, North America dominated the global sports software market due to the rising internet usage and a shift away from regional, remote infrastructure and toward cloud-based services. Technological developments in sports leagues, facilities, and clubs will likely drive the North American sports software market to new heights. The region's market is rising due to the increased usage of sports software in ticket sales and athlete endorsement activities. Aside from that, the region's market demand would be driven by the widespread need to increase the performance of sports clubs, sports groups, and sports leagues.
Some of the main competitors dominating the global sports software market include - IBM, Vista Equity Partners Management, LLC, Microsoft, SquadFusion, LeagueApps, Daktronics, Jonas Club Software, SAP SE, Jersey Watch, Sportlyzer LLC, Active Network LLC., Sports Manager, F3M, TeamSideline and SportEasy SAS.